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Friday, April 17, 2009

Motorola L6 VS Sony PSP







Motorola L6 (V280) Technical Specifications


General
Status Available
Introduced March 2005
Announced January 2005
Network (2G) GSM 900 / GSM 1800 / GSM 1900
Form factor Block
Antenna type Internal
SAR Value 1.330 W/Kg

Size
Weight 85 g (with battery)
Dimensions 113.0 x 49.0 x 11.0 mm

Display
Type Graphical
Coloured Yes, CSTN, 65K colors
Size 128 x 160 pixels
- Scratch-resistant glass
- Downloadable screensavers, wallpapers

Memory
Numbers in phone 500
Received calls 10
Outgoing calls 10
Lost calls 10
Shared memory 10 MB
- Photo call

Ringtones
Polyphonic ringtones Yes, 24
Ringtone profiles Yes
- MP3

Networking
GPRS Yes, Class 10 (4+1/3+2 slots), 32 - 48 kbps
USB Yes, miniUSB
Bluetooth Yes, 1.2
WAP Yes
Browser Yes, WAP 2.0/xHTML
Infrared No
- Instant Messaging

Features
Vibration Yes
SMS Send / Receive
MMS Send / Receive
Camera Builtin, VGA, 640x480 pixels, video
Java Yes
Games Yes, (changeable)
Clock Yes
Alarm Yes
Calculator Yes
Calendar Yes
T9 Yes
Handsfree Yes
- Push to Talk
- Currency converter
- Stopwatch

Standard Battery
Type Li-Ion
Amperage 820 mAh
Standby time GSM: 345h
Talk time GSM: 5h 50m





Sony PSP Mega-Review

Technical Specifications

PSP CPU Core
MIPS R4000 32-bit core
128-bit bus
333MHz
32MB Main Memory
4MD Embedded DRAM
2.6GB/sec bus transfer rate
FPU, VFPU (2.6 billion flops)
3D graphics extended instructions
1.2V

PSP Media Engine
MIPS R4000 32-bit core 128-bit bus
2MB eDRAM submemory
90nm CMOS manufacturing process
1.2V

PSP Graphics Core
512bit Bus, 1-166 MHz
2MB VRAM
5.3GB/sec bus transfer rate
3D curved surface and 3D polygon engine
664 M pixels/sec
max 33 M polygon/sec (T&L)
24bit Full Color: RGBA
Support for compressed textures, hardware clipping, morphing, bone, tessellation, bezier, b-spline (NURBS)
1.2V

Display
4.3 inch, 16:9 Wide screen TFT LCD
480 x 272 pixel, 16.77 million colors
Maximum luminance 180 / 130 / 80cd/m2 (when using battery pack)
Maximum luminance 200 / 180 / 130 / 80cd/m2 (when using AC adaptor)

Sound Core
VME (Virtual Mobile Engine)
Reconfigurable DSP engine
166MHz
128-bit bus
5 billion operations per second
CODEC capabilities
3D sound, 7.1 channels
Synthesizer, effecter, and other abilities
ATRAC3 plus, AAC, MP3 for audio
1.2V

Main Input/Output
IEEE 802.11b (Wi-Fi)
USB 2.0 (mini-B)
Memory Stick Duo™
Infrared Port
Stereo Headphone Out

Disc Drive
UMD (Universal Media Disc) (Read only)
60mm-diameter disc
660nm laser diode
1.8GB capacity (dual-layered disc)
11Mbps transfer rate
AES crypto system
Unique disc ID
Shock proof

Main Connectors
Memory Stick Duo™ Slot
USB connector
DC IN 5V connector
Headset connector

Power
Lithium-ion Battery
AC Adaptor

Codec
AVC(H.264) Decoder
Main Profile
Baseline Profile
@Level1,Level2,Level3
2Hours(High Quality) - DVD movie
4Hours(Standard Quality) - CS Digital
[Video]: "UMD": H.264/MPEG-4 AVC Main Profile Level3
[Video]: "Memory Stick": MPEG-4 SP,AAC
[Music]: "UMD": linear PCM,ATRAC3plus™
[Music]: "Memory Stick": ATRAC3plus™,MP3(MPEG1/2 Layer3)

Security
(Encryption) 128bit AES (Copyright protection technology) MagicGate™

Access control
Region, Parental Control

Wireless communications
IEEE802.11b
Infrastructure mode
Ad hoc mode (connection up to 16 consoles)

Clearly, there is a ton of technology packed into this thing. Not all of it, however, is meant for gaming. While the PSP is backed by the PlayStation hype machine, many of the attractive features are borrowed from Sony’s other consumer devices.

The ability to watch full-length movies and videos comes from Sony’s portable DVD players. Playing music encoded in ATRAC3 and MP3 is straight from Sony’s Network Walkmans. And the ability to display photos could be something tossed in from the digital camera division.

Sony definitely had more than just games in mind when designing the PSP.

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